Monster REVS

May 14th, 2009 by Rw Liebenberg

Monster Revs

Truly the most exiting project I have ever worked on. Let's see, to start of with, a Papervision 3D Monster Truck racing game... excuse me while I take a minute to consolidate myself....

Challenging it was yes, but working on such a project with such a awesome team at HelloComputer (were I work) was a hard yet fulfilling start to 2009. The site was build for the PlayUk Lottery as a mechanism to distribute vouchers and support the overall campaign.

The truck was modeled in Maya, exported as Collada and and used in PV3D. To achieve the great looking textures for the truck, they were baked in Maya, this allowed us to have great detail without using dynamic lighting materials which uses much more processor power than normal BitMapMatererials.

Have fun playing the game, racing, drifting and jumping corners.... Space is for jumping.NumPad 1-9 does some cool view changes. It's a shame we could not use some of the F keys.. ;-)  ;-)

http://www.ownthemud.com/

Filed under games, papervision3D, AS3 having

One Response

  1. Peter  Says:


    Great to see South Africans making stuff of this calibre! Keep up the good work…

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